Wednesday, February 1, 2012

Archer: Demands of Destiney - Issue 18

Location: Center City near midnight

THWIP! THWIP!

The first arrow passed harmlessly through Vibron‟s leg. The second struck the leg. Vibron stumbled as his leg collapsed on him. He reached out both hand to balance himself and to stay standing. The stress was too much for the wounded Crusher. Vibron passed out from the pain. He collapsed to the ground.

Crazy arrogant costumed American. Archer nocks his next arrow, one of the last of his titanium razor edged broad-heads. Tie me up, taunt me, toss me like a sack of rice, now it’s your turn to feel the fury of this “foolish fletcher”. As the other street warriors prepare to move to another of the Crushers the Archer melts into the shadows. With careful aim Archer draws his bowstring taut. Targeting the faceplate of the villainous Vibron, David once again sees the man called Marlboro and realizes he can’t release the deadly shaft.

Suddenly his vision blurs and a hulking shadowy figure of a man slides in front of him. Then nothingness.

In a dark abandoned warehouse, located on the docks of the Factory, two hooded figures sit in silence. The darkness is pushed back as a wide circle of six candles flutter, lighting the area around the two men. The larger of the two lifts the modern compound bow, made of composite space age materials and studies it with intense scrutiny. The other, the younger of the two, noticeably battered from a recent battle, sat silently with an empty quiver still on his back.

*KERACK*

The older man snaps the masterly crafted weapon in two pieces, each seemingly to slowly fall to the dusty floor clattering on the concrete. Then silence.

Disgust drips from his voice as the older man addresses the battered bowman. "You move like a drunken tiger ... fight like a stone monkey ... and train as if you were a kneeling dragon." Each statement hurled as an insult. The younger man takes each in stoic silence. He knows that each is true. That he left the monastery years before he was ready to journey out into the world. He had no choice though. Not true. He made the choice to seek his mother's killers, and it had brought him to where he was this night.

Shaking his head with sadness, the teacher looks the young man he raised from a boy in the eyes and sighs heavily. "I begged the Master to not let you go. I told him you were not ready, that your training was inadequate . . . incomplete to venture forth into the world you chose to enter." His Spatial Awareness examining the young man's wounds and bruises, the teacher reaches out two fingers lightly touching the student's forehead. "Sleep."

An energy travels between the two hooded figures. The wounds and bruises of the young man start to knit and heal. Gasping deeply his back arches as his lungs grasp for air, he slumps forward, unconscious. "Sleep David. Heal. When you awaken your life starts anew. I would wish peace for you my son, but it's time you put aside your personal mission of vengeance and live up to the responsibilities your heritage and training have prepared you for ... that destiny demands of you."


<This is the final issue of Archer>


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Archer

Hey Guys

I just wanted you to know that I won't be playing Archer anymore. It's been a year and I've enjoyed much of it, but I never felt I connected to the character like I should have. I think I tried to hard to create what I thought was a Dark V&V character and really ended up with an amalgamation of Marvel street heroes. He was too powerful for Street Patrol physically and his Spatial Awareness was a real hassle for Tom to GM.

To that effect Archer will silently leave the battle with the Crushers and return to the monastery to complete his training.

Tom has been generous and given me the opportunity to replace Archer, though not necessarily in Street Patrol. My first two ideas have kind of flopped with him, but I think today I came up with something he might find interesting. Amusingly he just might be what I should have tried for Street Patrol in the first place.

I think we and Tom have all learned al ot over the last year. Street level characters are tough to create/play in V&V I think. Its simplicity is its strength and weakness. It's too easy to either be boringly simplistic or go over the edge into the standard power range

All just my opinion there

Hopefully Tom will approve this newest character concept and I'll have him on the road asap.

Keep up the good fight
John
------------------------------------
Phantom

Ok, I'm not even going to try and subtle about the fact that I have questions; although to be fair, I always have questions lol.

OOC: Kevin lifts a microphone to his face as a spotlight quickly settles over his frame. Standing there on a poorly back-lit stage in a cheap grey suit, he starts his first round of questions.

Okay, first question of the game . . . and this one is worth 200pts. . . . So what campaign is this new character joining?

Now for the next question . . . and this one is a double point score worth 600pts. . . . With only two characters left in Street Patrol does this mean we're merging Street Patrol and Crusade?

And now lets move on to the bonus round . . . answer this question correctly and tonight's grand prize could be yours . . . Assuming that God is 'all powerful' and can do anything, can he create a rock so big that even he can't lift it?


Talk to you guys soon,

- Kev
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GM

For 200 points: He is going to have a solo character. He just didn't like the Street Patrol setting so he trying out a different setting.

For 600 points: No. Your characters weren't designed for Crusade and really don't fit. You can continue on with your characters as solo play or they can team up as a duo.

Bonus question: Yes, if he created a rock and then promised he would never lift it then he couldn't lift it just like he can't flood the Earth again and force men to worship or do go (his giving us free will). I loved this question in college.

Best
Tom
---------------------------------------
Archer

Hey Tom

OOC: I once again would like to apologize. Besides not being able to get into my own characters skin, I wish we had been able to know the Spatial Awareness was going to be such a problem for you to GM. I can't help but like well-balanced characters. By which I mean, offense, defense, locomotion and a heightened sense. With DarkStar the bugaboo was Armor A, with Archer his Spatial Awareness. Hopefully they are lessons that will help in the future. Thanks again for allowing me a second chance with a second character. I hope you like what I put together below.

<Archer IC: Responses and Actions>

THWIP! THWIP!
The first arrow passed harmlessly through Vibron‟s leg. The second struck the leg. Vibron stumbled as his leg collapsed on him. He reached out both hand to balance himself and to stay standing. The stress was too much for the wounded Crusher. Vibron passed out from the pain. He collapsed to the ground.

Crazy arrogant costumed American. Archer nocks his next arrow, one of the last of his titanium razor edged broad-heads. Tie me up, taunt me, toss me like a sack of rice, now it’s your turn to feel the fury of this “foolish fletcher”. As the other street warriors prepare to move to another of the Crushers the Archer melts into the shadows. With careful aim Archer draws his bowstring taut. Targeting the faceplate of the villainous Vibron, David once again sees the man called Marlboro and realizes he can’t release the deadly shaft.

Suddenly his vision blurs and a hulking shadowy figure of a man slides in front of him. Then nothingness.

In a dark abandoned warehouse, located on the docks of the Factory, two hooded figures sit in silence. The darkness is pushed back as a wide circle of six candles flutter, lighting the area around the two men. The larger of the two lifts the modern compound bow, made of composite space age materials and studies it with intense scrutiny. The other, the younger of the two, noticeably battered from a recent battle, sat silently with an empty quiver still on his back.

*KERACK*

The older man snaps the masterly crafted weapon in two pieces, each seemingly to slowly fall to the dusty floor clattering on the concrete. Then silence.

Disgust drips from his voice as the older man addresses the battered bowman. "You move like a drunken tiger ... fight like a stone monkey ... and train as if you were a kneeling dragon." Each statement hurled as an insult. The younger man takes each in stoic silence. He knows that each is true. That he left the monastery years before he was ready to journey out into the world. He had no choice though. Not true. He made the choice to seek his mother's killers, and it had brought him to where he was this night.

Shaking his head with sadness, the teacher looks the young man he raised from a boy in the eyes and sighs heavily. "I begged the Master to not let you go. I told him you were not ready, that your training was inadequate . . . incomplete to venture forth into the world you chose to enter." His Spatial Awareness examining the young man's wounds and bruises, the teacher reaches out two fingers lightly touching the student's forehead. "Sleep."

An energy travels between the two hooded figures. The wounds and bruises of the young man start to knit and heal. Gasping deeply his back arches as his lungs grasp for air, he slumps forward, unconscious. "Sleep David. Heal. When you awaken your life starts anew. I would wish peace for you my son, but it's time you put aside your personal mission of vengeance and live up to the responsibilities your heritage and training have prepared you for ... that destiny demands of you."

Thank You
John