Monday, March 14, 2011

The Wraith: Conversation - Issue 5

Three Shamrock gang members have been making their rounds. They were collecting business dues owed to the “Friends of Green” association.  When they paid a visit to a store owner to give a lesson to those who do not pay their dues, they were surprised to discover they were on the receiving end of the lesson.  They were schooled by the Wraith.

Quickly, The Wraith flips Lucky over on his stomach and uses his own chain to bind his wrists behind his unconscious form.  Once he has him tied up he takes out the criminal's wallet, removes any cash in it and tosses it onto the shopkeeper's counter.  "Call the cops on the other two, and keep this for the damage to your shop," the Wraith growls.  He then touches Lucky, and the two of them disappear!

The teleporting shadow takes his captive to a special location he has picked.  They are going to have a little conversation.

"Wake up, scum!" Wraith growls in his best Christian Bale voice. 

The Shamrock gangster wakes up disoriented.  He has trouble getting his bearings.  He looks up and sees that there is a parking lot above him. Suddenly he realizes he is hanging upside down.   He quickly looks to his feet to discover a shadowy figure is holding him over the ledge of a building by one ankle.  He jerks around as he tries to figure out where he is and then wishes he hadn’t.  The shadow man is standing on the roof of a skyscraper and Lucky is dangling over the side.

He screams!

He screams in sheer raw abandoned terror.

 Once his prisoner lets out several good, satisfying screams of terror, David will slap him again.  "Shut up!  If you want to live, you'll tell me what I want to know.  Where's your headquarters?”

“I won’t tell”

“Where do you and the rest of your little gang of leprechauns or faeries or whatever you are hang out when you're not threatening helpless old men?!?!"

“You don’t think we have a Meta Warlord. Well we do. Shillelagh will take care of you.  So back off Shadow Man!”

Wraith continued to intimidate and terrify the thug until he told the truth. The Shamrocks HQ is an old abandoned Nursery with Hot House at the edge of the Foundry. It is near Foundry ends and Winthrope Station begins.

 "Alright, idiot.”

 “You're one of the lucky ones.  You get to go home tonight, and with only a few bruises.  But you--and any other members of your Delicate Flower Club who survive the night and stay out of prison--are done in Megalopolis.  Either get a new hobby or get out of town entirely.  This city is under the protection of The Wraith!"

With that, David instantly teleports both of them to the nearby one-story rooftop, next to a dumpster...and lets Lucky go. 

It all happens so fast Lucky doesn't realize where he is and gets the scare of his life.  The Shamrock banger survives. He has landed in trash and is a terrible mess.  Lucky can’t tell where the mess on the outside of his clothes ends and where the mess on the inside begins.

The Wraith teleports to a roof near the Leprechaun hideout, and plan his next move...


< Due Date: Mar 3rd, Actions, Goal, Reply>


IC:  Quickly, The Wraith flips lucky over on his stomach and uses his own chain to bind his wrists behind his unconscious form.  Once he has him tied up he takes out the criminal's wallet, removes any cash in it and tosses it onto the shopkeeper's counter.  "Call the cops on the other two, and keep this for the damage to your shop," The Wraith growls.  He then touches Lucky, and the two of them disappear!

OOC:  Where I'm headed next depends on my familiarity with Megalopolis, Thomas.  I need a one story building with a mostly full trash dumpster next to it.  Something a man could fall into--even head first--with little damage or risk of death.  I'll telekinetically move a dumpster into position if necessary. I also need a skyscraper.

Assuming I can find both locations I'll (with Lucky) teleport to the top of the skyscraper and hold him by one ankle, straight armed, over the edge.  Truthfully David won't be doing most of the holding with his muscles--he'll be using his telekinesis for the most part--but he wants it to look like he's holding him up with brute strength to Lucky's terrified eyes.  Once he has Lucky in position, he'll slap the thug awake.

IC:  "Wake up, scum!" Wraith growls in his best Christian Bale voice.  Once his prisoner lets out several good, satisfying screams of terror, David will slap him again.  "Shut up!  If you want to live, you'll tell me what I want to know.  Where's your headquarters?  Where do you and the rest of your little gang of leprechauns or faeries or whatever you are hang out when you're not threatening helpless old men?!?!"

Wraith will continue to intimidate and terrify the thug until he tells the truth.  "Alright, idiot.  You're one of the lucky ones.  You get to go home tonight, and with only a few bruises.  But you--and any other members of your Delicate Flower Club who survive the night and stay out of prison--are done in Megalopolis.  Either get a new hobby or get out of town entirely.  This city is under the protection of The Wraith!"

With that, David will instantly teleport both of them to the one-story rooftop, next to the dumpster...and let Lucky go.  Hopefully, it all happens so fast Lucky at first doesn't realize where he is and gets the scare of his life.  He'll survive, but he'll land in messy trash and probably have an even bigger mess in his pants.

The Wraith will then teleport to a roof near the Leprechaun hideout, and plan his next move...

OOC:  Great game!  Loving everybody else's moves too...very dark and gritty (again, sorry for my delay).  Apropos of nothing, here's something I forwarded in the Vanguard game but if anything it's even more appropriate here.  This looks like the sort of thing Bonesnapper and Phantom, particularly, might wear...


Their Facebook page says it's not bulletproof, but I bet with enough advances in chemistry it will be some day.  Just what every superhero should be wearing...

Patrolling the streets,

Greg