Thursday, April 28, 2011

Crusade: Ambush at Manning Enterprises - Issue 4

On the rooftop of a building in the shadow of Crusader Citadel, a new team is regrouping.  They have been called because the Crusaders have not responded to the need to stop the Crusher Crimewave.  They had split up to gather information on both the Crushers and the Crusaders.

When Emerald Dragon returns with Phade from the prison he gives all the information gathered by the pair. He especially focuses on Mocker's apparent obsession with TEACHER, how he strives to use deception whenever possible, watching those he is with to figure out his plan, and figuring out what Mocker is using Bull to distract his opponents from

Manta Lad shared what Meltdown and he had found out. Listening to the Starbolt’s report, the kid turned things over in his mind. It wasn't adding up. He was missing something. Not for the first time, he wished Manta Man was here.

They'd have to get to the warehouse before sundown. Once there, he said, "Maybe we should like each stand guard in a different corner of the warehouse. Maybe even up in the rafters and stuff. That way when the Crushers enter the warehouse, we'll like have'em surrounded."

Starbolt smiles in agreement, “I was thinking that we could have the people that can fly position themselves in the rafters.

Emerald Dragon replies, "I'd be happy to be up in the rafters when the Crushers arrive. I can drop on them from above or use my acid breath on them first to soften them up. I am not the best strategist but tell me where to be and I will hold up my end."

“If you can give me a boost up to the rafters,” Phade asks Emerald Dragon.  “I should have a good field of fire from there.  I should also have no problem getting down myself if needed.

Emerald Dragon looks over at Phade; "Of course I can get you up to the rafters with me. No sense getting into hand-to-hand until we absolutely have to."

Starbolt asks, “Would it be possible to use contact adhesive on the floors in front of the entrances. Turning the floor into a roach motel, if we limit their mobility it should make them easier to subdue. We could drop steel fiber nets on them, which would adhere to the glue and set us up for a short fight. Those are just some suggestions, what do you guys think?

Manta Lad said, "Cool! We know where they're gonna to be... we can set traps for them! If we invent conductive superglue, I can run live current through it, before we all leap down from the rafters!"

The team gets to Manning Enterprises quickly and sets their traps.  It is decided that Meltdown will cover the office side of the building.  Glue will still be used at the entrances.  While the floor can’t be completely electrified, there isn’t a way to break the current from going up the wall into the raptors.  The security guards refused to leave.  They agreed to stay in their office but they were going to make sure everything was recorded for Carter Manning and the police.  Electrified wire nets were setup that Starbolt and Manta Lad would throw. [GM Note: Manta Lad used 1 Luck Point from his Pool]

When night came everything was in place, all they needed now was for the Crushers to show.  Soon they heard the sound of metal bending.  KRAWCK!! The large doors to the warehouse side were ripped away by two shadowing figures. One was the form of a woman and the other was a huge hairy man.

KA-BLAM! The door on the office side is blown off. A blur enters in the door way, BLAM! The sound of a body hitting the floor is heard.  “Ugh, Stay back the doorway is trapped” the speaker stands up; It is an awkward motion because his feet are glued to the floor.

Mercury Mercenary yells “Watch your step, it may be more than this door!”

In the warehouse side, two others walk in paying no attention to the speedster of death.  They are immediately caught in the glue.  The first person screams out in angers and the other spreads his wings trying to pull himself out.  Starbolt and Manta Lad throw the nets trapping them in.  Temper and Peregrine are knocked unconscious from the electrical jolt.

ZAP! A beam strikes the glue freezing it solid.  A man in ice armor steps through the door heading toward the back of the office area.  A metal armor man follows him through.  He turns and walks up the stairs to the second floor.

Meltdown comes out of the wall to face Mercury Mercenary. BLAZZT! Meltdown hits him with his Disintegration ray. Mercury Mercenary screams in pain but instead of attacking back he works at freeing his feet. His knife slashes at the frozen glue with hyper speed.

BLAZZT! Meltdown blasts the speedster for hire again. He screams dropping to one knee. He looks up at his foe, “You really hurt me skull face but now it is my turn.”

In the main warehouse the woman leaps over the fallen Crushers. The hairy man beast does the same.  They look around for their attackers.




Outside the building, a police car pulls up in the street.  It has a passenger in the front seat and in the rear.  The car pulls up to an unmarked van which is across the street.  The two passengers get out of the car and enter the van.  The patrol car pulls away from the curb and leaves.

Inside the van Detective Broyko asks the status to his stakeout team.  They report that the superheroes that were outside the Citadel are inside.  Broyko nods and turns to the woman who was with him.  These are the capes I gave you the information from.  It is what I, Jessica Anderson, and the warden at Fear Island learned of them.  With their names and basic description you should be able to help them and not end fighting both them and the crushers.

Broyko stops as he is looking at the payback on the Crushers entering the building. “Hey, what is he doing here?” The stakeout officer replies, “Bull, isn’t he apart of the Crushers.”

“That is NOT Bull!” the Detective yells, “Its Mammoth! How many Crushers are there? Why didn’t we know about this?”

Pausing, Detective Broyko gathers his thoughts. “Okay young lady.  The capes need you. I will try to keep them from attacking you but it is up to you to find your way in.”

Detective Broyko reaches the comm. panel and opens the special frequency between Megalopolis PD, CHESS, and the Crusaders. “Manta Lad, this is Detective Broyko.  I have met one of your invitees which were late to the party.  All the Crushers are already inside. She is coming inside now. Her name is Black Orchid.


<Due Date: Apr 13th, Actions? Replies?>



OOC: Sorry for the delay. Cool issue Tom! Especially the Fear Island stuff.

IC:

When the team regrouped, Manta Lad shared what Meltdown and he had found out. Listening to the other reports, the kid turned things over in his mind. It wasn't adding up. He was missing something. Not for the first time, he wished Manta Man was here.

They'd have to get to the warehouse before sundown. Once there, he said, "Maybe we should like each stand guard in a different corner of the warehouse. Maybe even up in the rafters and stuff. That way when the Crushers enter the warehouse, we'll like have'em surrounded."

Manta Lad perched in the rafters of the southwest corner of the warehouse and waited...

Jeff

PS:

OOC: Our intention should probably be to set up an ambush, as per the rules.

--------------------------------------------------------------------
IC: When Emerald Dragon returns with Phade from the prison he gives all the information gathered by the pair. He especially focuses on Mocker's apparent obsession with TEACHER, how he strives to use deception whenever possible, watching those he is with to figure out his plan, and figuring out what Mocker is using Bull to distract his oppenents from.  "I'd be happy to be up in the rafters when the Crushers arrive. I can drop on them from above or use my acid breath on them first to soften them up. I am not the best strategist but tell me where to be and I will hold up my end."

OOC: Agreed, the ambush is the thing. Wherever people think Emerald Dragon will be the most use is fine with me.

Jan

--------------------------------------------------------------------------------
OOC: Starbolt will share the information he has obtained with the rest of the team.

IC:I was thinking that we could have the people that ca fly position themselves in the rafters. Would it be possible to use contact adhesive on the floors in front of the entrances. Turning the floor into a roach motel, if we limit their mobility it should make them easier to sudue. We could drop steel fiber nets on them, which would adhere to the glue and set us up for a short fight. Those are just some suggestions, what do you guys think?

--------------------------------------------------------------------------------
Manta Lad said, "Cool! We know where they're gonna to be... we can set traps for them! If we invent conductive superglue, I can run live current through it, before we all leap down from the rafters!"

OOC:
Tom, Manta Lad will gladly use a Luck Point to help realize/invent Starbolt's idea. Ideally he would use the industrial current of the warehouse to electrify the floor. The wooden crates should protect what's inside them. If this won't work, he'll power the current with his Lightning Control device.
The wire nets would also be able to carry current!

fyi, once the trap is set, Manta Lad will activate his Electrical Defense so he won't lose time when the Crushers show.
And when he's perched in the rafters he wraps his wing cape around him so that the black side is facing outward, to help him hide.
------------------------------------------------------------------
“If you can give me a boost up to the rafters,” Phade asks Emerald Dragon.  “I should have a good field of fire from there.  I should also have no problem getting down myself if needed.

-----------------------------------------------------------------
IC: Emerald Dragon looks over at Phade; "Of course I can get you up to the rafters with me. No sense getting into hand-to-hand until we absolutely have to."

--------------------------------------------------------------------------------